Ralph Perricelli GDD110

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Tuesday, March 25, 2014

LESSON 24 ROOM IN ONE POINT PERSPECTIVE


Posted by Ralph Perricelli at 4:28 PM No comments:
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Project 8-Participation

They all look pretty good, except austin who just needs to fix the weird pixel thing going on towards the right side of his cube.
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PROJECT 8-Concept Development





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Project 7 Deliverable


Posted by Ralph Perricelli at 2:35 PM 2 comments:
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PROJECT 8-Research

Pixel art:





Isometric Game levels:




 Pixel art walk cycle:

Posted by Ralph Perricelli at 2:12 PM No comments:
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Tuesday, March 18, 2014

PROJECT 7-Concept Development


Posted by Ralph Perricelli at 3:02 PM No comments:
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PROJECT 7-Research








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LESSON 22 ROOM IN ONE POINT PERSPECTIVE


Posted by Ralph Perricelli at 2:20 PM No comments:
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Tuesday, March 4, 2014

LESSON 6 STACKING TABLE

Posted by Ralph Perricelli at 4:24 PM No comments:
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PROJECT 6-Deliverable

Mounting created Bloggif
Posted by Ralph Perricelli at 4:13 PM 5 comments:
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EXTRA CREDIT LESSON 7 ADVANCED–LEVEL CUBES


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PROJECT 6-Concept Development



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PROJECT 6-Research

Link1: http://www.youtube.com/watch?v=wX8CBZKdWwE

Link 2: http://www.youtube.com/watch?v=0WS33dNxKYc


Posted by Ralph Perricelli at 2:47 PM No comments:
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Ralph Perricelli
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Blog Archive

  • ▼  2014 (55)
    • ►  April (16)
    • ▼  March (13)
      • LESSON 24 ROOM IN ONE POINT PERSPECTIVE
      • Project 8-Participation
      • PROJECT 8-Concept Development
      • Project 7 Deliverable
      • PROJECT 8-Research
      • PROJECT 7-Concept Development
      • PROJECT 7-Research
      • LESSON 22 ROOM IN ONE POINT PERSPECTIVE
      • LESSON 6 STACKING TABLE
      • PROJECT 6-Deliverable
      • EXTRA CREDIT LESSON 7 ADVANCED–LEVEL CUBES
      • PROJECT 6-Concept Development
      • PROJECT 6-Research
    • ►  February (24)
    • ►  January (2)
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